Goin' Downtown Play
as Jake, a mediocre cop in the year 2072 who finds a mysterious woman
unconscious in the street and embarks on a strange adventure.
New
York in the year 2072. How often we gamers have gone into virtual
action in this cosmopolitan city, I can't say. Not enough anyway. In
'Goin' Downtown' you control the depressive policeman Jake in a New
York that, in its pretty, futuristic cel-shading animation, makes the
tax payers’ lives more difficult.
The
skull drones, Jake hears the traffic bustling outside. He really feels
like crap. So, nothing new there... Grumpily he turns on his
teledoctor. The device asks him in a robot-like voice about his
condition. “Just give me my damn pills...”, is all the thing gets to
hear from him. Three antidepressants later he goes out, into the jungle
of the metropolis. Outside advertising holograms, speeding-by
taillights and, something of a change, a woman in a red dress lying on
the ground await him. It is going to be a long day...
Jake is a
real poor bastard. He has almost no dough, a broken heart, plenty of
worries and he has a mysterious death to solve, which nobody wants to
get involved in. No wonder, the deceased had a damned low tax status.
She is not worth it, as far the big shots are concerned. Jake sees that
differently. Fiercely determined to solve this case, Jake starts his
own investigations and gets into a few hairy situations. Not that he
doesn't know what to do. Adventure-like, Jake collects all sorts of
stuff, combines objects and gets entrapped more and more in the
dangerous schemes. At any time he can travel quickly and without
difficulty via a city map, and apart from that Jake has the possibility
to manually change between night and day. Depending on the time of day,
you meet different people in different places. With a diary, the
righteous policeman keeps track of the completed and forthcoming tasks.
Jake
may be a brave guy, but eventually his pessimism becomes too much. Even
if our lawman is a real daredevil, he often spouts dull comments and
sayings. In addition, most of the time he sounds as if he got up on the
wrong side of the bed with one hell of a hangover. The problems and
puzzles are actually not too difficult, almost too easy for veterans.
In return, you collect four or five objects in the same place and
immediately have to combine and apply a whole load of stuff correctly
so that the adventure can continue.